The future of gaming “will be a hybrid between the virtual world and the real world”
“People are spending more time gaming and the time they spend watching TV is decreasing,” confirmed Elay De Beer, CEO of Buff Technologies. The company has built a platform for gamers who play different games on different platforms – allowing them to collect user data through various other means and who can then be rewarded for their playing time. USA – you probably watch a lot of Netflix, but you probably complain that you have nothing else to watch because we consume so much content that it’s really hard to keep boosting your entertainment experience. So people watch YouTube or TikTok a lot because there are unlimited experiences and you can play games for an unlimited amount.
Buff helps users who play games like Fortnite enjoy these “unlimited experiences” by streamlining the entire ecosystem into one place. The platform integrates into games on mobile and desktop devices and will soon be accessible on consoles. It is understood that the platform already has 6 million registered users and 450,000 daily active users from around the world. De Beer has confirmed that it is growing at a rate of around 10% month-over-month.
“‘Metaverse’ is a huge buzzword, and if you think of Tron or Ready Player One, it takes time. Revolutions take time,” he continued. “No one can predict exactly what it will resemble and it will evolve. It’s going to take time and it’s going to evolve because all the big players and tech giants are putting tons of money into it – so something has to happen. It will be the future. What exactly it will look like, no one knows.
De Beer shared with CTech how his 13-year-old son balances his online and offline life. For example, some days after school there are outdoor swimming practices and social events. Other days, plans are made to meet inside a game like Minecraft where kids can socialize, practice their English skills, and participate together in a “shared experience” of playing together, albeit in different places. separate quarters.
“It’s a shared experience but it’s different from what you imagined as a kid,” he told CTech. “They build their own virtual world. They play with each other and it’s a shared experience, but one that adapts over time. Life adapts.
Life adapts, indeed. For years, gamers young and old have become increasingly comfortable making social plans at home, away from the dangers of the pandemic. They have moved beyond the static content of television and have begun to replace it with interactive shared experiences that can take place in virtual worlds. Despite this, De Beer and Buff are unconvinced that this is a one-way ticket for billions of people staying indoors in perpetuity.
“So far the game is doing very well and the next evolution, in my opinion, will be a hybrid,” he concluded. “It will be a hybrid between the virtual world and the real world. I think it will be a long time before we see people sitting in their homes all day with their RVs and not moving from their chairs. I don’t see that happening anytime soon.
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